Something that's begun frustrating me recently is the fact that every time something gets dropped from Twinity-- or something isn't yet implemented-- people immediately cry as if they're helpless without it.
For example, once upon a time we used to have the option to create our "own" radio stations by uploading mp3s. But then it was dropped and I am sure a few members quit as a result. The funny thing is that all they could've done to overcome this new change was to use frames to play their music, either by using You Tube or setting up their own radio station somewhere at a website. But they just quit.
I see this type of reaction time and time again, whether it's through the loss of voice chat or the new limitations imposed by real estate, and it just seems to get worse and worse with time. People wail as if it's the end of the world, as if there are no more options left, as if the game is over for them.
What's most frustrating about this attitude is that when it comes to options, Twinity is one of the most open-ended worlds that has ever existed. It's so open-ended that even if it drops something important or fails to add something, there are a lot of options at your disposal to bring back what was lost or add what you want. You can still "hold karaoke"; you can still have new content in the form of animations, new styles of clothing, or objects; you can still hold live concerts; you can still DJ live events; you can have a lot of different activities and features. You just have to figure out how to get what you want using the technology that is there, using whatever creativity and talents you have.
That's the beauty of Twinity-- it is not like some other metaverses, where the average player is shut out of enhancing the game in some way, because only a few elite players with development skills are able to do anything significant. In Twinity, it doesn't matter if you don't know anything about anything. You can do it.
Even some things you think you can't do, you can if you do even a little bit of research and talk to others. Anything is possible-- don't sell yourself so short! Just ask some of the players who've created some amazing things in Twinity. Quite a few of them literally started out in Twinity knowing nothing about 3d modeling or animation, and now many of them are creating some outstanding content to match what Twinity's developers put out.
So please let's stop falling into the mindset that if there are things missing from the game, we're helpless to do anything about it. If earlier beta players from 2, 3 years ago had thought that we would've never come as far as we have as a game.
Just wanted to put that out there. ;-)
Thursday, June 2, 2011
Subscribe to:
Post Comments (Atom)
2 comments:
:: posted on: June 2, 2011 11:19 AM
:: posted on: June 2, 2011 12:00 PM
Post a Comment